instance Nov_1300_Fortuno (Npc_Default)	// AL-Anwerber
{
	//-------- primary data --------
	name =							"Fortuno";
	guild =							GIL_NOV;
	level =							1;
	memory =						SC_UNKNOWN;
	regrow =						0;
	voice =							51;
	id =							1300;
		
	//-------- abilities --------
	attribute[ATR_STRENGTH] =		2;
	attribute[ATR_DEXTERITY] =		2;
	attribute[ATR_MANA_MAX] =		0;
	attribute[ATR_MANA] =			0;
	attribute[ATR_MADNESS_MAX] =	10;
	attribute[ATR_MADNESS] =		10;
	attribute[ATR_HITPOINTS_MAX] =	5;
	attribute[ATR_HITPOINTS] =		5;

	talents	=					0;
	
	npc_LearnSpell (self, SPL_FORGET);
	npc_LearnSpell (self, SPL_WINDFIST);
	npc_LearnSpell (self, SPL_TELEKINESIS);
	npc_LearnSpell (self, SPL_HUMANCONTROL);
	
	//-------- visuals --------
	// 					animations
	Mdl_SetVisual		(self,"humanS.mds");
	// 					 body mesh,					head mesh,				hairmesh,		face-tex,		hair-tex,	skin	
	Mdl_SetVisualMesh	(self,"HuS_Body_Novice_U02.asc",	"Hum_Head_bald4.mms",	"",			DEFAULT,	DEFAULT,	DEFAULT);

	//-------- inventory --------
	CreateInvItem     (self, mace);

	CreateInvItems(self, PsiPotion, 4);
	CreateInvItems(self, HealingPotion, 1);

	//CreateInvItem (self, Loaf);	//CreateInvItem (self, Cheese);	CreateInvItem (self, Wine);

	//-------------Daily Routine-------------
	daily_routine = Rtn_1300;
};

FUNC VOID Rtn_1300 ()
{
	
	
	TA_Speech		(9,8,"OCR_TO_SPEAKERS_CRATE");
	TA_Speech		(8,9,"OCR_TO_SPEAKERS_CRATE");
};
