/*********************************************
**	Opferdolch								**
*********************************************/
INSTANCE SacrificialDagger (C_Item)
{	
	name =			"Rytualny Sztylet";

	mainflag =		ITEM_NF;
	flags =			ITEM_DAG;	

	hp =			100;
	hp_max =		100; 
	weight =		12;
	value =			200;

	dam_weapon =	4; //1weapon + 3magic
	dam_fire =		0;
	dam_poison =	0;
//	dam_magic =		3;

	visual =		"sacridag.3ds";
	material =		MAT_METAL;
};

/*********************************************
**	Magisches Schwert						**
*********************************************/
INSTANCE RuneSword (C_Item)
{	
	name =			"Miecz Runiczny";

	mainflag =		ITEM_NF;
	flags =			ITEM_SWD;	

	hp =			300;
	hp_max =		300;
	weight =		30;
	value =			5000;

	dam_weapon =	10;
	dam_fire =		0;
	dam_poison =	0;
//	dam_magic =		4;

	
	visual =		"special_sword.3ds";
	material =		MAT_METAL;
};

/********************************************
**  Feuerbogen                             **
********************************************/
INSTANCE FieryBow (C_Item)
{	
	name =		"Ognisty Luk";
	mainflag =		ITEM_FF;
	flags =			ITEM_BB|ITEM_SB|ITEM_BOW;	

	hp =			15;
	hp_max =		15;
	weight =		20;
	value =			35;

	dam_weapon =	6;
	dam_fire =		0;
	dam_poison =	0;
	dam_magic =		0;

	range =			35;
	reload_time =	500;
	munition =		MUN_PFL;
	
	

	visual =		"firebow.3ds";
	material =		MAT_WOOD;
};

