instance Vlk_508_Jug (Npc_Default)
{
	//-------- primary data --------
	name =						"Jug";
	guild =						GIL_VLK;
	level =						0;
	memory =						SC_UNKNOWN;
	regrow =						0;
	voice =						50;
	id =							508;
		
	//-------- abilities --------
	attribute[ATR_STRENGTH] =		2;
	attribute[ATR_DEXTERITY] =		2;
	attribute[ATR_MANA_MAX] =		0;
	attribute[ATR_MANA] =			0;
	attribute[ATR_MADNESS_MAX] =	3;
	attribute[ATR_MADNESS] =		3;
	attribute[ATR_HITPOINTS_MAX] =	5;
	attribute[ATR_HITPOINTS] =		5;

	talents =						0;

	//-------- visuals --------
	// 					animations
	Mdl_SetVisual		(self,"humanS.mds");
	// 					body mesh,					head mesh,				hairmesh,		face-tex,		hair-tex,		skin	
	Mdl_SetVisualMesh	(self,"HuS_Body_Naked6_U01.asc",	"Hum_Head_Bald3.mms",	"",			DEFAULT,	DEFAULT,	DEFAULT);

	//-------- inventory --------
	CreateInvItem	(self, Club);
	CreateInvItem	(self, Loaf);
	CreateInvItem	(self, Cheese);
		
	//-------------Daily Routine-------------
	daily_routine = Rtn_508;
};

FUNC VOID Rtn_508 ()
{	
	TA_HangAround	(09,10,"OCR_OUTSIDE_HUT_9");
	TA_GotoWp		(10,12,"OCR_TO_HUT_6");
	TA_GotoWp		(12,14,"OCR_OUTSIDE_HUT_15");
	TA_GotoWp		(14,17,"OCR_OUTSIDE_HUT_78");
	TA_GotoWp		(17,22,"OCR_OUTSIDE_HUT_9");
	TA_Sleep		(22,09,"OCR_HUT_9");
};