instance TPL_New (Npc_Default)
{
	//-------- primary data --------
	name =							"Straznik Swiatynny";
	slot =							"Templer";
	guild =							GIL_TPL;
	level =							1;
	memory =						SC_UNKNOWN;
	regrow =						0;
	voice =							51;
	id =							51;
		
	//-------- abilities --------
	attribute[ATR_STRENGTH] =		3;
	attribute[ATR_DEXTERITY] =		4;
	attribute[ATR_MANA_MAX] =		5;
	attribute[ATR_MANA] =			3;
	attribute[ATR_MADNESS_MAX] =	2;
	attribute[ATR_MADNESS] =		2;
	attribute[ATR_HITPOINTS_MAX] =	7;
	attribute[ATR_HITPOINTS] =		7;

	//talents	=						;

	Npc_LearnSpell(self, SPL_HUMANCONTROL);
//	Npc_LearnSpell(self, SPL_WINDFIST);


	//-------- visuals --------
	// 					animations
	Mdl_SetVisual		(self,"humans.mds");
	// 						   body mesh,				head mesh,				hairmesh,	face-tex,	hair-tex,	skin	
	Mdl_SetVisualMesh	(self,"hus_body_Naked3_u01.asc",	"Hum_Head_Hair9.mms",	"",			DEFAULT,	DEFAULT,	DEFAULT);

	//-------- inventory --------
	EquipItem		(self, ShortSword);
	

	CreateInvItem	(self, Loaf);
	CreateInvItem	(self, Cheese);
	CreateInvItem	(self, Wine);
};
