instance Vlk_504_Creep (Npc_Default)
{
	//-------- primary data --------
	name =							"Creep";
	guild =							GIL_VLK;
	level =							0;
	memory =						SC_UNKNOWN;
	regrow =						0;
	voice =							50;
	id =							504;
		
	//-------- abilities --------
	attribute[ATR_STRENGTH] =		2;
	attribute[ATR_DEXTERITY] =		2;
	attribute[ATR_MANA_MAX] =		0;
	attribute[ATR_MANA] =			0;
	attribute[ATR_MADNESS_MAX] =	3;
	attribute[ATR_MADNESS] =		3;
	attribute[ATR_HITPOINTS_MAX] =	10;
	attribute[ATR_HITPOINTS] =		10;

	talents =						0;

	//-------- visuals --------
	// 					animations
	Mdl_SetVisual		(self,"humanS.mds");
	// 					body mesh,					head mesh,				hairmesh,		face-tex,		hair-tex,		skin	
	Mdl_SetVisualMesh	(self,"HuS_Body_Naked4_U01.asc",	"Hum_Head_hair11.mms",	"",			DEFAULT,	DEFAULT,	DEFAULT);

	
	//-------- inventory --------
	EquipItem 	(self, Club);
				
	//-------------Daily Routine-------------
	daily_routine = Rtn_504;
};

FUNC VOID Rtn_504 ()
{	
	TA_GotoWp (06,07, "OCR_GATE_SQUARE");
	TA_GOTOWP (08,09, "OCR_OUTSIDE_HUT_15");
	TA_GotoWp (09,10, "OCR_TO_HUT_9");
	TA_GotoWp (10,11, "OCR__HUT_7");
	TA_GotoWp (11,12, "OC1");
	TA_GotoWp (12,13, "OCR_OUTSIDE_HUT_Z4");
	TA_GotoWp (13,14, "OCR_OUTSIDE_HUT_Z5");
	TA_GotoWp (15,17, "OCR_OUTSIDE_HUT_43B");
	TA_GotoWp (17,18, "OCR_OUTSIDE_HUT_45");
	TA_GotoWp (19,20, "OCR_OUTSIDE_HUT_55");
	TA_GotoWp (21,22, "OCR_OUTSIDE_HUT_50");
	TA_GotoWp (22,23, "OCR_OUTSIDE_HUT_65");
	TA_Sleep  (23,06, "OCR_HUT_15");
};