instance Vlk_507_Derek (Npc_Default)
{
	//-------- primary data --------
	name =							"Derek";
	guild =							GIL_VLK;
	level =							0;
	memory =						SC_UNKNOWN;
	regrow =						0;
	voice =							50;
	id =							507;
		
	//-------- abilities --------
	attribute[ATR_STRENGTH] =		2;
	attribute[ATR_DEXTERITY] =		2;
	attribute[ATR_MANA_MAX] =		0;
	attribute[ATR_MANA] =			0;
	attribute[ATR_MADNESS_MAX] =	3;
	attribute[ATR_MADNESS] =		3;
	attribute[ATR_HITPOINTS_MAX] =	5;
	attribute[ATR_HITPOINTS] =		5;

	talents =						0;

	//-------- visuals --------
	// 					animations
	Mdl_SetVisual		(self,"humanS.mds");
	// 					body mesh,					head mesh,				hairmesh,		face-tex,		hair-tex,		skin	
	Mdl_SetVisualMesh	(self,"HuS_Body_Naked4_U01.asc",	"Hum_Head_Bald6.mms",	"",			DEFAULT,	DEFAULT,	DEFAULT);

	//-------- inventory --------
	CreateInvItem	(self, Club);
	CreateInvItem	(self, Loaf);
	CreateInvItem	(self, Cheese);
		
	//-------------Daily Routine-------------
	daily_routine = Rtn_507;
};

FUNC VOID Rtn_507 ()
{	
	TA_HangAround	(09,10,"OCR_OUTSIDE_HUT_49");
	TA_GotoWp		(10,11,"OCR_OUTSIDE_HUT_50");
	TA_GotoWp		(11,12,"OCR_OUTSIDE_HUT_14");
	TA_GotoWp		(12,13,"OCR_TO_HUT_77");
	TA_GotoWp		(13,14,"OCR_OUTSIDE_HUT_50"); 
	TA_GotoWp		(14,15,"OCR_OUTSIDE_HUT_14"); 
	TA_GotoWp		(15,17,"OCR_TO_HUT_77");      
	TA_HangAround	(17,22,"OCR_OUTSIDE_HUT_11");
	TA_Sleep		(22,09,"OCR_HUT_13");
};