
// **********************************************
// Standard	Voice Module
// **********************************************

// Diese Klasse	kann beliebig von den Skriptern	erweitert um
// "VAR	STRING xxxx" erweitert werden, diese können	dann in	den
// einzelnen SVM - Instanzen initialisiert werden.

CLASS C_SVM
{
	VAR	STRING	Aargh;
	VAR	STRING	Awake;
	VAR	STRING	BeGone;
	VAR	STRING	BeGoneOrSuffer;
	VAR	STRING	BehindYou;
	VAR	STRING	ChampHitLoser;
	VAR	STRING	ChampHitLoser2;
	VAR	STRING	ChampHitLoser3;
	VAR	STRING	ChampWasHit;
	VAR	STRING	ChampWasHit2;
	VAR	STRING	ChampWasHit3;
	VAR	STRING	CheerChamp;
	VAR	STRING	CheerChamp2;
	VAR	STRING	CheerChamp3;
	VAR	STRING	CheerChamp4;
	VAR	STRING	Curse;
	VAR	STRING	DefeatedYou;
	VAR	STRING	DrunkenBastard;
	VAR	STRING	ENDCook;
	VAR	STRING	ENDDefault;
	VAR	STRING	ENDEat;
	VAR	STRING	ENDGotoWP;
	var	string	ENDGuard;
	VAR	STRING	ENDHangAround;
	VAR	STRING	ENDPlayMusic;
	var	string	ENDSharpenBlade;
	VAR	STRING	ENDSleep;
	VAR	STRING	ENDSmalltalk;
	VAR	STRING	ENDSpeech;
	VAR	STRING	ENDTalk;
	VAR	STRING	FoeAttackedEBr;
	VAR	STRING	FoeKilledDigger;
	VAR	STRING	FoeKilledEBr;
	VAR	STRING	FoeKilledMyGuild;
	VAR	STRING	FoeStoleFromEBr;
	VAR	STRING	FoeStoleFromMyGuild;
	VAR	STRING	FoundCoolItem;
	VAR	STRING	Freeze;
	VAR	STRING	FriendAttackedEBr;
	VAR	STRING	FriendAttackedKdF;
	VAR	STRING	FriendDefeatedByVlk;
	VAR	STRING	FriendKilledDigger;
	VAR	STRING	FriendKilledEBr;
	VAR	STRING	FriendKilledGrd;
	VAR	STRING	FriendKilledMage;
	VAR	STRING	FriendKilledMyGuild;
	VAR	STRING	FriendKilledOrg;
	VAR	STRING	FriendKilledSectSucker;
	VAR	STRING	FriendLostInArena;
	VAR	STRING	FriendStoleFromEBr;
	VAR	STRING	FriendWonInArena;
	VAR	STRING	GladYouAreAlive;
	VAR	STRING	GladYouWereDead;
	VAR	STRING	GotCoolItem;
	VAR	STRING	GotCrapFriendly;
	VAR	STRING	GotCrapUnfriendly;
	VAR	STRING	GotExcuseItem;
	VAR	STRING	Haahaa;
	VAR	STRING	HandsOff;
	VAR	STRING	Harhar;
	VAR	STRING	HoldHim;
	VAR	STRING	ISaidPutYourWeaponAway;
	VAR	STRING	ISaidStopSpellcasting;
	VAR	STRING	Laalalaa;
	VAR	STRING	LeaveMeAlone;
	VAR	STRING	LetMePass;
	VAR	STRING	MagicMakesMeNervous;
	VAR	STRING	NSCACook;
	VAR	STRING	NSCADefault;
	VAR	STRING	NSCAEat;
	VAR	STRING	NSCAGotoWP;
	var	string	NSCAGuard;
	VAR	STRING	NSCAHangAround;
	VAR	STRING	NSCAPlayDice;
	VAR	STRING	NSCAPlayMusic;
	VAR	STRING	NSCARepairHut;
	var	string	NSCASharpenBlade;
	VAR	STRING	NSCASleep;
	VAR	STRING	NSCASmalltalk;
	VAR	STRING	NSCASpeech;
	VAR	STRING	NSCATalk;
	VAR	STRING	NovSpeech1;
	VAR	STRING	NovSpeech2;
	VAR	STRING	NovSpeech3;
	VAR	STRING	NovSpeech4;
	VAR	STRING	NovSpeech5;
	VAR	STRING	NovSpeech6;
	VAR	STRING	NovSpeech7;
	VAR	STRING	OutOfMyWay;
	VAR	STRING	PutYourWeaponAway;
	VAR	STRING	RTDefault;
	VAR	STRING	RTListen;
	VAR	STRING	RTPickOre;
	VAR	STRING	RTPlayDice;
	VAR	STRING	RTRepairHut;
	VAR	STRING	RecognizeDisguise;
	VAR	STRING	RemoveDisguise;
	VAR	STRING	SCQCook;
	VAR	STRING	SCQDefault;
	VAR	STRING	SCQEat;
	var	string	SCQGuard;
	VAR	STRING	SCQGotoWP;
	VAR	STRING	SCQHangAround;
	VAR	STRING	SCQListen;
	VAR	STRING	SCQPickOre;
	VAR	STRING	SCQPlayDice;
	VAR	STRING	SCQPlayMusic;
	VAR	STRING	SCQRepairHut;
	var	string	SCQSharpenBlade;
	VAR	STRING	SCQSleep;
	VAR	STRING	SCQSmalltalk;
	VAR	STRING	SCQSpeech;
	VAR	STRING	SCQTalk;
	VAR	STRING	SCQNDefault;
	VAR	STRING	SCSmalltalkDefault;
	VAR	STRING	Snore;
	VAR STRING  StopIt;
	VAR	STRING	StopSpellcasting;
	VAR	STRING	StopThief;
	VAR	STRING	Thanks;
	VAR	STRING	ThereHeIs;
	VAR	STRING	ThisSpellIsDangerous;
	VAR	STRING	TooClose;
	VAR	STRING	Uuuf;
	VAR	STRING	VLK_Smalltalk1;
	VAR	STRING	VLK_Smalltalk2;
	VAR	STRING	VLK_Smalltalk3;
	VAR	STRING	VLK_Smalltalk4;
	VAR	STRING	VLK_Smalltalk5;
	VAR	STRING	VLK_Smalltalk6;	
	VAR	STRING	VlkSpeech1;
	VAR	STRING	VlkSpeech2;
	VAR	STRING	VlkSpeech3;
	VAR	STRING	WannaBrawl;
	VAR	STRING	WatchYourAim;
	VAR	STRING	WhatAreYouDoing;
	VAR	STRING	WhatDoYouWant;
	VAR	STRING	WhereAreYouGoing;
	VAR	STRING	WhoIsThisSucker;
	VAR	STRING	WiseMove;
	VAR	STRING	Wrstlfjx;
	VAR	STRING	YouAreNew;
	VAR	STRING	YouAreNew2;
	VAR	STRING	YouAskedForIt;
	VAR	STRING	YouAttackedMe;
	VAR	STRING	YouBrazenBastard;
	VAR	STRING	YouGonnaDie;
	VAR	STRING	YouLookBad;
	VAR	STRING	YouLookTired ;
	VAR	STRING	YouPissedMeOff;
	VAR	STRING	YouPissedOffEBr;
	VAR	STRING	YouStoleFromMe;
	VAR	STRING	YouWasted;
	VAR STRING	SCQQ3;
	VAR STRING  SCQSpeech2;
	VAR STRING	SCQSpeech3;
	VAR STRING	SCQSpeech4;
	VAR STRING	SCQSpeech5;
};
// Die einzelnen Instanzen der SVMs
// Diese müssen	immer "SVM_x" heissen, wobei x die VoiceNummer ist.
// Das erste SVM hat die Nummer	"0"
INSTANCE SVM_0 (C_SVM)				// Hauptheld (PC_Hero)
{
	SCQCook	=						"PCH_0_QCook";
	SCQDefault =					"PCH_0_QDefault";
	SCQEat =						"PCH_0_QEat";
	SCQGuard =						"PCH_0_QGuard";
	SCQGotoWP =						"PCH_0_QGotoWP";
	SCQHangAround =					"PCH_0_QHangAround";
	SCQListen =						"PCH_0_QListen";
	SCQPickOre =					"PCH_0_QPickOre";
	SCQPlayDice	=					"PCH_0_QPlayDice";
	SCQPlayMusic =					"PCH_0_QPlayMusic";
	SCQRepairHut =					"PCH_0_QRepairHut";
	SCQSharpenBlade	=				"PCH_0_QSharpenBlade";
	SCQSleep =						"PCH_0_QSleep";
	SCQSmalltalk =					"PCH_0_QSmalltalk";
	SCQSpeech =						"PCH_0_QSpeech";
	SCQTalk	=						"PCH_0_QTalk";
	SCQNDefault	=					"PCH_0_QNDefault";
	SCSmalltalkDefault =			"PCH_0_SmalltalkDefault";
	SCQQ3 =							"PCH_0_Q3";
	SCQSpeech2 =                    "PCH_0_QSpeech2";  
	SCQSpeech3 =					"PCH_0_QSpeech3";  
	SCQSpeech4 =					"PCH_0_QSpeech4";  	
	SCQSpeech5 =					"PCH_0_QSpeech5";  
};  
    
INSTANCE SVM_1 (C_SVM)				// PC_Fighter
{
};

INSTANCE SVM_2 (C_SVM)				// PC_Thief
{
};

INSTANCE SVM_3 (C_SVM)				// PC_Mage
{
};

INSTANCE SVM_4 (C_SVM)				// PC_Novice
{
};

INSTANCE SVM_5 (C_SVM)				// (leer)
{
};

INSTANCE SVM_6 (C_SVM)				// (leer)
{
};

INSTANCE SVM_7 (C_SVM)				// (leer)
{
};

INSTANCE SVM_8 (C_SVM)				// (leer)
{
};

INSTANCE SVM_9 (C_SVM)				// (leer)
{
};

INSTANCE SVM_10 (C_SVM)				// Erbaron
{
};

INSTANCE SVM_11 (C_SVM)				// Erbaron
{              
};             
               
INSTANCE SVM_12 (C_SVM)				// Erbaron
{              
};             
               
INSTANCE SVM_13 (C_SVM)				// Erbaron
{              
};             
               
INSTANCE SVM_14 (C_SVM)				// Erbaron
{              
};             
               
INSTANCE SVM_15 (C_SVM)				// Erbaron
{              
};             
               
INSTANCE SVM_16 (C_SVM)				// Erbaron
{              
};             
               
INSTANCE SVM_17 (C_SVM)				// Erbaron
{              
};             
               
INSTANCE SVM_18 (C_SVM)				// Erbaron
{              
};             
               
INSTANCE SVM_19 (C_SVM)				// Erbaron
{
};

INSTANCE SVM_20 (C_SVM)				// Söldner
{
	Aargh =							"SLD_20_Aargh";
	Awake =							"SLD_20_Awake";
	BeGone =						"SLD_20_BeGone";
	BeGoneOrSuffer =				"SLD_20_BeGoneOrSuffer";
	BehindYou =						"SLD_20_BehindYou";
	ChampHitLoser =					"SLD_20_ChampHitLoser";
	ChampHitLoser2 =				"SLD_20_ChampHitLoser2";
	ChampHitLoser3 =				"SLD_20_ChampHitLoser3";
	ChampWasHit	=					"SLD_20_ChampWasHit";
	ChampWasHit2 =					"SLD_20_ChampWasHit2";
	ChampWasHit3 =					"SLD_20_ChampWasHit3";
	CheerChamp =					"SLD_20_CheerChamp";
	CheerChamp2	=					"SLD_20_CheerChamp2";
	CheerChamp3	=					"SLD_20_CheerChamp3";
	CheerChamp4	=					"SLD_20_CheerChamp4";
	Curse =							"SLD_20_Curse";
	DefeatedYou	=					"SLD_20_DefeatedYou";
	DrunkenBastard =				"SLD_20_DrunkenBastard";
	ENDCook	=						"SLD_20_ENDCook";
	ENDDefault =					"SLD_20_ENDDefault";
	ENDEat =						"SLD_20_ENDEat";
	ENDGotoWP =						"SLD_20_ENDGotoWP";
	ENDGuard =						"SLD_20_ENDGuard";
	ENDHangAround =					"SLD_20_ENDHangAround";
	ENDPlayMusic =					"SLD_20_ENDPlayMusic";
	ENDSharpenBlade	=				"SLD_20_ENDSharpenBlade";
	ENDSleep =						"SLD_20_ENDSleep";
	ENDSmalltalk =					"SLD_20_ENDSmalltalk";
	ENDSpeech =						"SLD_20_ENDSpeech";
	ENDTalk	=						"SLD_20_ENDTalk";
	FoeAttackedEBr =				"SLD_20_FoeAttackedEBr";
	FoeKilledDigger	=				"SLD_20_FoeKilledDigger";
	FoeKilledEBr =					"SLD_20_FoeKilledEBr";
	FoeKilledMyGuild =				"SLD_20_FoeKilledMyGuild";
	FoeStoleFromEBr	=				"SLD_20_FoeStoleFromEBr";
	FoeStoleFromMyGuild	=			"SLD_20_FoeStoleFromMyGuild";
	FoundCoolItem =					"SLD_20_FoundCoolItem";
	Freeze =						"SLD_20_Freeze";
	FriendAttackedEBr =				"SLD_20_FriendAttackedEBr";
	FriendAttackedKdF =				"SLD_20_FriendAttackedKdF";
	FriendDefeatedByVlk	=			"SLD_20_FriendDefeatedByVlk";
	FriendKilledDigger =			"SLD_20_FriendKilledDigger";
	FriendKilledEBr	=				"SLD_20_FriendKilledEBr";
	FriendKilledGrd	=				"SLD_20_FriendKilledGrd";
	FriendKilledMage =				"SLD_20_FriendKilledMage";
	FriendKilledMyGuild	=			"SLD_20_FriendKilledMyGuild";
	FriendKilledOrg	=				"SLD_20_FriendKilledOrg";
	FriendKilledSectSucker =		"SLD_20_FriendKilledSectSucker";
	FriendLostInArena =				"SLD_20_FriendLostInArena";
	FriendStoleFromEBr =			"SLD_20_FriendStoleFromEBr";
	FriendWonInArena =				"SLD_20_FriendWonInArena";
	GladYouAreAlive	=				"SLD_20_GladYouAreAlive";
	GladYouWereDead	=				"SLD_20_GladYouWereDead";
	GotCoolItem	=					"SLD_20_GotCoolItem";
	GotCrapFriendly	=				"SLD_20_GotCrapFriendly";
	GotCrapUnfriendly =				"SLD_20_GotCrapUnfriendly";
	GotExcuseItem =					"SLD_20_GotExcuseItem";
	Haahaa =						"SLD_20_Haahaa";
	HandsOff =						"SLD_20_HandsOff";
	Harhar =						"SLD_20_Harhar";
	HoldHim	=						"SLD_20_HoldHim";
	ISaidPutYourWeaponAway =		"SLD_20_ISaidPutYourWeaponAway";
	ISaidStopSpellcasting =			"SLD_20_ISaidStopSpellcasting";
	Laalalaa =						"SLD_20_Laalalaa";
	LeaveMeAlone =					"SLD_20_LeaveMeAlone";
	LetMePass =						"SLD_20_LetMePass";
	MagicMakesMeNervous	=			"SLD_20_MagicMakesMeNervous";
	NSCACook =						"SLD_20_NSCACook";
	NSCADefault	=					"SLD_20_NSCADefault";
	NSCAEat	=						"SLD_20_NSCAEat";
	NSCAGotoWP =					"SLD_20_NSCAGotoWP";
	NSCAGuard =						"SLD_20_NSCAGuard";
	NSCAHangAround =				"SLD_20_NSCAHangAround";
	NSCAPlayDice =					"SLD_20_NSCAPlayDice";
	NSCAPlayMusic =					"SLD_20_NSCAPlayMusic";
	NSCARepairHut =					"SLD_20_NSCARepairHut";
	NSCASharpenBlade =				"SLD_20_NSCASharpenBlade";
	NSCASleep =						"SLD_20_NSCASleep";
	NSCASmalltalk =					"SLD_20_NSCASmalltalk";
	NSCASpeech =					"SLD_20_NSCASpeech";
	NSCATalk =						"SLD_20_NSCATalk";
	NovSpeech1 =					"SLD_20_NovSpeech1";
	NovSpeech2 =					"SLD_20_NovSpeech2";
	NovSpeech3 =					"SLD_20_NovSpeech3";
	NovSpeech4 =					"SLD_20_NovSpeech4";
	NovSpeech5 =					"SLD_20_NovSpeech5";
	NovSpeech6 =					"SLD_20_NovSpeech6";
	NovSpeech7 =					"SLD_20_NovSpeech7";
	OutOfMyWay =					"SLD_20_OutOfMyWay";
	PutYourWeaponAway =				"SLD_20_PutYourWeaponAway";
	RTDefault =						"SLD_20_RTDefault";
	RTListen =						"SLD_20_RTListen";
	RTPickOre =						"SLD_20_RTPickOre";
	RTPlayDice =					"SLD_20_RTPlayDice";
	RTRepairHut	=					"SLD_20_RTRepairHut";
	RecognizeDisguise =				"SLD_20_RecognizeDisguise";
	RemoveDisguise =				"SLD_20_RemoveDisguise";
	Snore =							"SLD_20_Snore";
	StopIt =						"SLD_20_StopIt";
	StopSpellcasting =				"SLD_20_StopSpellcasting";
	StopThief =						"SLD_20_StopThief";
	Thanks =						"SLD_20_Thanks";
	ThereHeIs =						"SLD_20_ThereHeIs";
	ThisSpellIsDangerous =			"SLD_20_ThisSpellIsDangerous";
	TooClose =						"SLD_20_TooClose";
	Uuuf =							"SLD_20_Uuuf";
	VlkSpeech1 =					"SLD_20_VlkSpeech1";
	VlkSpeech2 =					"SLD_20_VlkSpeech2";
	VlkSpeech3 =					"SLD_20_VlkSpeech3";
	WannaBrawl =					"SLD_20_WannaBrawl";
	WatchYourAim =					"SLD_20_WatchYourAim";
	WhatAreYouDoing	=				"SLD_20_WhatAreYouDoing";
	WhatDoYouWant =					"SLD_20_WhatDoYouWant";
	WhereAreYouGoing =				"SLD_20_WhereAreYouGoing";
	WhoIsThisSucker	=				"SLD_20_WhoIsThisSucker";
	WiseMove =						"SLD_20_WiseMove";
	Wrstlfjx =						"SLD_20_Wrstlfjx";
	YouAreNew =						"SLD_20_YouAreNew";
	YouAreNew2 =					"SLD_20_YouAreNew2";
	YouAskedForIt =					"SLD_20_YouAskedForIt";
	YouAttackedMe =					"SLD_20_YouAttackedMe";
	YouBrazenBastard =				"SLD_20_YouBrazenBastard";
	YouGonnaDie	=					"SLD_20_YouGonnaDie";
	YouLookBad =					"SLD_20_YouLookBad";
	YouLookTired  =					"SLD_20_YouLookTired";
	YouPissedMeOff =				"SLD_20_YouPissedMeOff";
	YouPissedOffEBr	=				"SLD_20_YouPissedOffEBr";
	YouStoleFromMe =				"SLD_20_YouStoleFromMe";
	YouWasted =						"SLD_20_YouWasted";
};

INSTANCE SVM_21 (C_SVM)				// Söldner
{              
	Aargh =							"SLD_21_Aargh";
	Awake =							"SLD_21_Awake";
	BeGone =						"SLD_21_BeGone";
	BeGoneOrSuffer =				"SLD_21_BeGoneOrSuffer";
	BehindYou =						"SLD_21_BehindYou";
	ChampHitLoser =					"SLD_21_ChampHitLoser";
	ChampHitLoser2 =				"SLD_21_ChampHitLoser2";
	ChampHitLoser3 =				"SLD_21_ChampHitLoser3";
	ChampWasHit	=					"SLD_21_ChampWasHit";
	ChampWasHit2 =					"SLD_21_ChampWasHit2";
	ChampWasHit3 =					"SLD_21_ChampWasHit3";
	CheerChamp =					"SLD_21_CheerChamp";
	CheerChamp2	=					"SLD_21_CheerChamp2";
	CheerChamp3	=					"SLD_21_CheerChamp3";
	CheerChamp4	=					"SLD_21_CheerChamp4";
	Curse =							"SLD_21_Curse";
	DefeatedYou	=					"SLD_21_DefeatedYou";
	DrunkenBastard =				"SLD_21_DrunkenBastard";
	ENDCook	=						"SLD_21_ENDCook";
	ENDDefault =					"SLD_21_ENDDefault";
	ENDEat =						"SLD_21_ENDEat";
	ENDGotoWP =						"SLD_21_ENDGotoWP";
	ENDGuard =						"SLD_21_ENDGuard";
	ENDHangAround =					"SLD_21_ENDHangAround";
	ENDPlayMusic =					"SLD_21_ENDPlayMusic";
	ENDSharpenBlade	=				"SLD_21_ENDSharpenBlade";
	ENDSleep =						"SLD_21_ENDSleep";
	ENDSmalltalk =					"SLD_21_ENDSmalltalk";
	ENDSpeech =						"SLD_21_ENDSpeech";
	ENDTalk	=						"SLD_21_ENDTalk";
	FoeAttackedEBr =				"SLD_21_FoeAttackedEBr";
	FoeKilledDigger	=				"SLD_21_FoeKilledDigger";
	FoeKilledEBr =					"SLD_21_FoeKilledEBr";
	FoeKilledMyGuild =				"SLD_21_FoeKilledMyGuild";
	FoeStoleFromEBr	=				"SLD_21_FoeStoleFromEBr";
	FoeStoleFromMyGuild	=			"SLD_21_FoeStoleFromMyGuild";
	FoundCoolItem =					"SLD_21_FoundCoolItem";
	Freeze =						"SLD_21_Freeze";
	FriendAttackedEBr =				"SLD_21_FriendAttackedEBr";
	FriendAttackedKdF =				"SLD_21_FriendAttackedKdF";
	FriendDefeatedByVlk	=			"SLD_21_FriendDefeatedByVlk";
	FriendKilledDigger =			"SLD_21_FriendKilledDigger";
	FriendKilledEBr	=				"SLD_21_FriendKilledEBr";
	FriendKilledGrd	=				"SLD_21_FriendKilledGrd";
	FriendKilledMage =				"SLD_21_FriendKilledMage";
	FriendKilledMyGuild	=			"SLD_21_FriendKilledMyGuild";
	FriendKilledOrg	=				"SLD_21_FriendKilledOrg";
	FriendKilledSectSucker =		"SLD_21_FriendKilledSectSucker";
	FriendLostInArena =				"SLD_21_FriendLostInArena";
	FriendStoleFromEBr =			"SLD_21_FriendStoleFromEBr";
	FriendWonInArena =				"SLD_21_FriendWonInArena";
	GladYouAreAlive	=				"SLD_21_GladYouAreAlive";
	GladYouWereDead	=				"SLD_21_GladYouWereDead";
	GotCoolItem	=					"SLD_21_GotCoolItem";
	GotCrapFriendly	=				"SLD_21_GotCrapFriendly";
	GotCrapUnfriendly =				"SLD_21_GotCrapUnfriendly";
	GotExcuseItem =					"SLD_21_GotExcuseItem";
	Haahaa =						"SLD_21_Haahaa";
	HandsOff =						"SLD_21_HandsOff";
	Harhar =						"SLD_21_Harhar";
	HoldHim	=						"SLD_21_HoldHim";
	ISaidPutYourWeaponAway =		"SLD_21_ISaidPutYourWeaponAway";
	ISaidStopSpellcasting =			"SLD_21_ISaidStopSpellcasting";
	Laalalaa =						"SLD_21_Laalalaa";
	LeaveMeAlone =					"SLD_21_LeaveMeAlone";
	LetMePass =						"SLD_21_LetMePass";
	MagicMakesMeNervous	=			"SLD_21_MagicMakesMeNervous";
	NSCACook =						"SLD_21_NSCACook";
	NSCADefault	=					"SLD_21_NSCADefault";
	NSCAEat	=						"SLD_21_NSCAEat";
	NSCAGotoWP =					"SLD_21_NSCAGotoWP";
	NSCAGuard =						"SLD_21_NSCAGuard";
	NSCAHangAround =				"SLD_21_NSCAHangAround";
	NSCAPlayDice =					"SLD_21_NSCAPlayDice";
	NSCAPlayMusic =					"SLD_21_NSCAPlayMusic";
	NSCARepairHut =					"SLD_21_NSCARepairHut";
	NSCASharpenBlade =				"SLD_21_NSCASharpenBlade";
	NSCASleep =						"SLD_21_NSCASleep";
	NSCASmalltalk =					"SLD_21_NSCASmalltalk";
	NSCASpeech =					"SLD_21_NSCASpeech";
	NSCATalk =						"SLD_21_NSCATalk";
	NovSpeech1 =					"SLD_21_NovSpeech1";
	NovSpeech2 =					"SLD_21_NovSpeech2";
	NovSpeech3 =					"SLD_21_NovSpeech3";
	NovSpeech4 =					"SLD_21_NovSpeech4";
	NovSpeech5 =					"SLD_21_NovSpeech5";
	NovSpeech6 =					"SLD_21_NovSpeech6";
	NovSpeech7 =					"SLD_21_NovSpeech7";
	OutOfMyWay =					"SLD_21_OutOfMyWay";
	PutYourWeaponAway =				"SLD_21_PutYourWeaponAway";
	RTDefault =						"SLD_21_RTDefault";
	RTListen =						"SLD_21_RTListen";
	RTPickOre =						"SLD_21_RTPickOre";
	RTPlayDice =					"SLD_21_RTPlayDice";
	RTRepairHut	=					"SLD_21_RTRepairHut";
	RecognizeDisguise =				"SLD_21_RecognizeDisguise";
	RemoveDisguise =				"SLD_21_RemoveDisguise";
	Snore =							"SLD_21_Snore";
	StopIt =						"SLD_21_StopIt";
	StopSpellcasting =				"SLD_21_StopSpellcasting";
	StopThief =						"SLD_21_StopThief";
	Thanks =						"SLD_21_Thanks";
	ThereHeIs =						"SLD_21_ThereHeIs";
	ThisSpellIsDangerous =			"SLD_21_ThisSpellIsDangerous";
	TooClose =						"SLD_21_TooClose";
	Uuuf =							"SLD_21_Uuuf";
	VlkSpeech1 =					"SLD_21_VlkSpeech1";
	VlkSpeech2 =					"SLD_21_VlkSpeech2";
	VlkSpeech3 =					"SLD_21_VlkSpeech3";
	WannaBrawl =					"SLD_21_WannaBrawl";
	WatchYourAim =					"SLD_21_WatchYourAim";
	WhatAreYouDoing	=				"SLD_21_WhatAreYouDoing";
	WhatDoYouWant =					"SLD_21_WhatDoYouWant";
	WhereAreYouGoing =				"SLD_21_WhereAreYouGoing";
	WhoIsThisSucker	=				"SLD_21_WhoIsThisSucker";
	WiseMove =						"SLD_21_WiseMove";
	Wrstlfjx =						"SLD_21_Wrstlfjx";
	YouAreNew =						"SLD_21_YouAreNew";
	YouAreNew2 =					"SLD_21_YouAreNew2";
	YouAskedForIt =					"SLD_21_YouAskedForIt";
	YouAttackedMe =					"SLD_21_YouAttackedMe";
	YouBrazenBastard =				"SLD_21_YouBrazenBastard";
	YouGonnaDie	=					"SLD_21_YouGonnaDie";
	YouLookBad =					"SLD_21_YouLookBad";
	YouLookTired  =					"SLD_21_YouLookTired";
	YouPissedMeOff =				"SLD_21_YouPissedMeOff";
	YouPissedOffEBr	=				"SLD_21_YouPissedOffEBr";
	YouStoleFromMe =				"SLD_21_YouStoleFromMe";
	YouWasted =						"SLD_21_YouWasted";
};             
               
INSTANCE SVM_22 (C_SVM)				// Söldner
{              
};             
               
INSTANCE SVM_23 (C_SVM)				// Söldner
{              
};             
               
INSTANCE SVM_24 (C_SVM)				// Söldner
{              
};             
               
INSTANCE SVM_25 (C_SVM)				// Söldner
{              
};             
               
INSTANCE SVM_26 (C_SVM)				// Söldner
{              
};             
               
INSTANCE SVM_27 (C_SVM)				// Söldner
{              
};             
               
INSTANCE SVM_28 (C_SVM)				// Söldner
{              
};             
               
INSTANCE SVM_29 (C_SVM)				// Söldner
{
};

INSTANCE SVM_30 (C_SVM)				// Schatten
{
};

INSTANCE SVM_31 (C_SVM)				// Schatten
{              
};             
               
INSTANCE SVM_32 (C_SVM)				// Schatten
{              
};             
               
INSTANCE SVM_33 (C_SVM)				// Schatten
{              
};             
               
INSTANCE SVM_34 (C_SVM)				// Schatten
{              
};             
               
INSTANCE SVM_35 (C_SVM)				// Schatten
{              
};             
               
INSTANCE SVM_36 (C_SVM)				// Schatten
{              
};             
               
INSTANCE SVM_37 (C_SVM)				// Schatten
{              
};             
               
INSTANCE SVM_38 (C_SVM)				// Schatten
{              
};             
               
INSTANCE SVM_39 (C_SVM)				// Schatten
{
};

INSTANCE SVM_40 (C_SVM)				// Kreis des Feuers
{
	Aargh =							"KDF_40_Aargh";
	Awake =							"KDF_40_Awake";
	BeGone =						"KDF_40_BeGone";
	BeGoneOrSuffer =				"KDF_40_BeGoneOrSuffer";
	BehindYou =						"KDF_40_BehindYou";
	ChampHitLoser =					"KDF_40_ChampHitLoser";
	ChampHitLoser2 =				"KDF_40_ChampHitLoser2";
	ChampHitLoser3 =				"KDF_40_ChampHitLoser3";
	ChampWasHit	=					"KDF_40_ChampWasHit";
	ChampWasHit2 =					"KDF_40_ChampWasHit2";
	ChampWasHit3 =					"KDF_40_ChampWasHit3";
	CheerChamp =					"KDF_40_CheerChamp";
	CheerChamp2	=					"KDF_40_CheerChamp2";
	CheerChamp3	=					"KDF_40_CheerChamp3";
	CheerChamp4	=					"KDF_40_CheerChamp4";
	Curse =							"KDF_40_Curse";
	DefeatedYou	=					"KDF_40_DefeatedYou";
	DrunkenBastard =				"KDF_40_DrunkenBastard";
	ENDCook	=						"KDF_40_ENDCook";
	ENDDefault =					"KDF_40_ENDDefault";
	ENDEat =						"KDF_40_ENDEat";
	ENDGotoWP =						"KDF_40_ENDGotoWP";
	ENDGuard =						"KDF_40_ENDGuard";
	ENDHangAround =					"KDF_40_ENDHangAround";
	ENDPlayMusic =					"KDF_40_ENDPlayMusic";
	ENDSharpenBlade	=				"KDF_40_ENDSharpenBlade";
	ENDSleep =						"KDF_40_ENDSleep";
	ENDSmalltalk =					"KDF_40_ENDSmalltalk";
	ENDSpeech =						"KDF_40_ENDSpeech";
	ENDTalk	=						"KDF_40_ENDTalk";
	FoeAttackedEBr =				"KDF_40_FoeAttackedEBr";
	FoeKilledDigger	=				"KDF_40_FoeKilledDigger";
	FoeKilledEBr =					"KDF_40_FoeKilledEBr";
	FoeKilledMyGuild =				"KDF_40_FoeKilledMyGuild";
	FoeStoleFromEBr	=				"KDF_40_FoeStoleFromEBr";
	FoeStoleFromMyGuild	=			"KDF_40_FoeStoleFromMyGuild";
	FoundCoolItem =					"KDF_40_FoundCoolItem";
	Freeze =						"KDF_40_Freeze";
	FriendAttackedEBr =				"KDF_40_FriendAttackedEBr";
	FriendAttackedKdF =				"KDF_40_FriendAttackedKdF";
	FriendDefeatedByVlk	=			"KDF_40_FriendDefeatedByVlk";
	FriendKilledDigger =			"KDF_40_FriendKilledDigger";
	FriendKilledEBr	=				"KDF_40_FriendKilledEBr";
	FriendKilledGrd	=				"KDF_40_FriendKilledGrd";
	FriendKilledMage =				"KDF_40_FriendKilledMage";
	FriendKilledMyGuild	=			"KDF_40_FriendKilledMyGuild";
	FriendKilledOrg	=				"KDF_40_FriendKilledOrg";
	FriendKilledSectSucker =		"KDF_40_FriendKilledSectSucker";
	FriendLostInArena =				"KDF_40_FriendLostInArena";
	FriendStoleFromEBr =			"KDF_40_FriendStoleFromEBr";
	FriendWonInArena =				"KDF_40_FriendWonInArena";
	GladYouAreAlive	=				"KDF_40_GladYouAreAlive";
	GladYouWereDead	=				"KDF_40_GladYouWereDead";
	GotCoolItem	=					"KDF_40_GotCoolItem";
	GotCrapFriendly	=				"KDF_40_GotCrapFriendly";
	GotCrapUnfriendly =				"KDF_40_GotCrapUnfriendly";
	GotExcuseItem =					"KDF_40_GotExcuseItem";
	Haahaa =						"KDF_40_Haahaa";
	HandsOff =						"KDF_40_HandsOff";
	Harhar =						"KDF_40_Harhar";
	HoldHim	=						"KDF_40_HoldHim";
	ISaidPutYourWeaponAway =		"KDF_40_ISaidPutYourWeaponAway";
	ISaidStopSpellcasting =			"KDF_40_ISaidStopSpellcasting";
	Laalalaa =						"KDF_40_Laalalaa";
	LeaveMeAlone =					"KDF_40_LeaveMeAlone";
	LetMePass =						"KDF_40_LetMePass";
	MagicMakesMeNervous	=			"KDF_40_MagicMakesMeNervous";
	NSCACook =						"KDF_40_NSCACook";
	NSCADefault	=					"KDF_40_NSCADefault";
	NSCAEat	=						"KDF_40_NSCAEat";
	NSCAGotoWP =					"KDF_40_NSCAGotoWP";
	NSCAGuard =						"KDF_40_NSCAGuard";
	NSCAHangAround =				"KDF_40_NSCAHangAround";
	NSCAPlayDice =					"KDF_40_NSCAPlayDice";
	NSCAPlayMusic =					"KDF_40_NSCAPlayMusic";
	NSCARepairHut =					"KDF_40_NSCARepairHut";
	NSCASharpenBlade =				"KDF_40_NSCASharpenBlade";
	NSCASleep =						"KDF_40_NSCASleep";
	NSCASmalltalk =					"KDF_40_NSCASmalltalk";
	NSCASpeech =					"KDF_40_NSCASpeech";
	NSCATalk =						"KDF_40_NSCATalk";
	NovSpeech1 =					"KDF_40_NovSpeech1";
	NovSpeech2 =					"KDF_40_NovSpeech2";
	NovSpeech3 =					"KDF_40_NovSpeech3";
	NovSpeech4 =					"KDF_40_NovSpeech4";
	NovSpeech5 =					"KDF_40_NovSpeech5";
	NovSpeech6 =					"KDF_40_NovSpeech6";
	NovSpeech7 =					"KDF_40_NovSpeech7";
	OutOfMyWay =					"KDF_40_OutOfMyWay";
	PutYourWeaponAway =				"KDF_40_PutYourWeaponAway";
	RTDefault =						"KDF_40_RTDefault";
	RTListen =						"KDF_40_RTListen";
	RTPickOre =						"KDF_40_RTPickOre";
	RTPlayDice =					"KDF_40_RTPlayDice";
	RTRepairHut	=					"KDF_40_RTRepairHut";
	RecognizeDisguise =				"KDF_40_RecognizeDisguise";
	RemoveDisguise =				"KDF_40_RemoveDisguise";
	Snore =							"KDF_40_Snore";
	StopSpellcasting =				"KDF_40_StopSpellcasting";
	StopThief =						"KDF_40_StopThief";
	Thanks =						"KDF_40_Thanks";
	ThereHeIs =						"KDF_40_ThereHeIs";
	ThisSpellIsDangerous =			"KDF_40_ThisSpellIsDangerous";
	TooClose =						"KDF_40_TooClose";
	Uuuf =							"KDF_40_Uuuf";
	VlkSpeech1 =					"KDF_40_VlkSpeech1";
	VlkSpeech2 =					"KDF_40_VlkSpeech2";
	VlkSpeech3 =					"KDF_40_VlkSpeech3";
	WannaBrawl =					"KDF_40_WannaBrawl";
	WatchYourAim =					"KDF_40_WatchYourAim";
	WhatAreYouDoing	=				"KDF_40_WhatAreYouDoing";
	WhatDoYouWant =					"KDF_40_WhatDoYouWant";
	WhereAreYouGoing =				"KDF_40_WhereAreYouGoing";
	WhoIsThisSucker	=				"KDF_40_WhoIsThisSucker";
	WiseMove =						"KDF_40_WiseMove";
	Wrstlfjx =						"KDF_40_Wrstlfjx";
	YouAreNew =						"KDF_40_YouAreNew";
	YouAreNew2 =					"KDF_40_YouAreNew2";
	YouAskedForIt =					"KDF_40_YouAskedForIt";
	YouAttackedMe =					"KDF_40_YouAttackedMe";
	YouBrazenBastard =				"KDF_40_YouBrazenBastard";
	YouGonnaDie	=					"KDF_40_YouGonnaDie";
	YouLookBad =					"KDF_40_YouLookBad";
	YouLookTired  =					"KDF_40_YouLookTired";
	YouPissedMeOff =				"KDF_40_YouPissedMeOff";
	YouPissedOffEBr	=				"KDF_40_YouPissedOffEBr";
	YouStoleFromMe =				"KDF_40_YouStoleFromMe";
	YouWasted =						"KDF_40_YouWasted";
};

INSTANCE SVM_41 (C_SVM)				// Kreis des Feuers
{              
};             
               
INSTANCE SVM_42 (C_SVM)				// Kreis des Feuers
{              
};             
               
INSTANCE SVM_43 (C_SVM)				// Kreis des Feuers
{              
};             
               
INSTANCE SVM_44 (C_SVM)				// Kreis des Feuers
{              
};             
               
INSTANCE SVM_45 (C_SVM)				// Kreis des Feuers
{              
};             
               
INSTANCE SVM_46 (C_SVM)				// Kreis des Feuers
{              
};             
               
INSTANCE SVM_47 (C_SVM)				// Kreis des Feuers
{              
};             
               
INSTANCE SVM_48 (C_SVM)				// Kreis des Feuers
{              
};             
               
INSTANCE SVM_49 (C_SVM)				// Kreis des Feuers
{
};

INSTANCE SVM_50 (C_SVM)				// Buddler
{
	Aargh =							"VLK_50_Aargh";
	Awake =							"VLK_50_Awake";
	BeGone =						"VLK_50_BeGone";
	BeGoneOrSuffer =				"VLK_50_BeGoneOrSuffer";
	BehindYou =						"VLK_50_BehindYou";
	ChampHitLoser =					"VLK_50_ChampHitLoser";
	ChampHitLoser2 =				"VLK_50_ChampHitLoser2";
	ChampHitLoser3 =				"VLK_50_ChampHitLoser3";
	ChampWasHit	=					"VLK_50_ChampWasHit";
	ChampWasHit2 =					"VLK_50_ChampWasHit2";
	ChampWasHit3 =					"VLK_50_ChampWasHit3";
	CheerChamp =					"VLK_50_CheerChamp";
	CheerChamp2	=					"VLK_50_CheerChamp2";
	CheerChamp3	=					"VLK_50_CheerChamp3";
	CheerChamp4	=					"VLK_50_CheerChamp4";
	Curse =							"VLK_50_Curse";
	DefeatedYou	=					"VLK_50_DefeatedYou";
	DrunkenBastard =				"VLK_50_DrunkenBastard";
	ENDCook	=						"VLK_50_ENDCook";
	ENDDefault =					"VLK_50_ENDDefault";
	ENDEat =						"VLK_50_ENDEat";
	ENDGotoWP =						"VLK_50_ENDGotoWP";
	ENDGuard =						"VLK_50_ENDGuard";
	ENDHangAround =					"VLK_50_ENDHangAround";
	ENDPlayMusic =					"VLK_50_ENDPlayMusic";
	ENDSharpenBlade	=				"VLK_50_ENDSharpenBlade";
	ENDSleep =						"VLK_50_ENDSleep";
	ENDSmalltalk =					"VLK_50_ENDSmalltalk";
	ENDSpeech =						"VLK_50_ENDSpeech";
	ENDTalk	=						"VLK_50_ENDTalk";
	FoeAttackedEBr =				"VLK_50_FoeAttackedEBr";
	FoeKilledDigger	=				"VLK_50_FoeKilledDigger";
	FoeKilledEBr =					"VLK_50_FoeKilledEBr";
	FoeKilledMyGuild =				"VLK_50_FoeKilledMyGuild";
	FoeStoleFromEBr	=				"VLK_50_FoeStoleFromEBr";
	FoeStoleFromMyGuild	=			"VLK_50_FoeStoleFromMyGuild";
	FoundCoolItem =					"VLK_50_FoundCoolItem";
	Freeze =						"VLK_50_Freeze";
	FriendAttackedEBr =				"VLK_50_FriendAttackedEBr";
	FriendAttackedKdF =				"VLK_50_FriendAttackedKdF";
	FriendDefeatedByVlk	=			"VLK_50_FriendDefeatedByVlk";
	FriendKilledDigger =			"VLK_50_FriendKilledDigger";
	FriendKilledEBr	=				"VLK_50_FriendKilledEBr";
	FriendKilledGrd	=				"VLK_50_FriendKilledGrd";
	FriendKilledMage =				"VLK_50_FriendKilledMage";
	FriendKilledMyGuild	=			"VLK_50_FriendKilledMyGuild";
	FriendKilledOrg	=				"VLK_50_FriendKilledOrg";
	FriendKilledSectSucker =		"VLK_50_FriendKilledSectSucker";
	FriendLostInArena =				"VLK_50_FriendLostInArena";
	FriendStoleFromEBr =			"VLK_50_FriendStoleFromEBr";
	FriendWonInArena =				"VLK_50_FriendWonInArena";
	GladYouAreAlive	=				"VLK_50_GladYouAreAlive";
	GladYouWereDead	=				"VLK_50_GladYouWereDead";
	GotCoolItem	=					"VLK_50_GotCoolItem";
	GotCrapFriendly	=				"VLK_50_GotCrapFriendly";
	GotCrapUnfriendly =				"VLK_50_GotCrapUnfriendly";
	GotExcuseItem =					"VLK_50_GotExcuseItem";
	Haahaa =						"VLK_50_Haahaa";
	HandsOff =						"VLK_50_HandsOff";
	Harhar =						"VLK_50_Harhar";
	HoldHim	=						"VLK_50_HoldHim";
	ISaidPutYourWeaponAway =		"VLK_50_ISaidPutYourWeaponAway";
	ISaidStopSpellcasting =			"VLK_50_ISaidStopSpellcasting";
	Laalalaa =						"VLK_50_Laalalaa";
	LeaveMeAlone =					"VLK_50_LeaveMeAlone";
	LetMePass =						"VLK_50_LetMePass";
	MagicMakesMeNervous	=			"VLK_50_MagicMakesMeNervous";
	NSCACook =						"VLK_50_NSCACook";
	NSCADefault	=					"VLK_50_NSCADefault";
	NSCAEat	=						"VLK_50_NSCAEat";
	NSCAGotoWP =					"VLK_50_NSCAGotoWP";
	NSCAGuard =						"VLK_50_NSCAGuard";
	NSCAHangAround =				"VLK_50_NSCAHangAround";
	NSCAPlayDice =					"VLK_50_NSCAPlayDice";
	NSCAPlayMusic =					"VLK_50_NSCAPlayMusic";
	NSCARepairHut =					"VLK_50_NSCARepairHut";
	NSCASharpenBlade =				"VLK_50_NSCASharpenBlade";
	NSCASleep =						"VLK_50_NSCASleep";
	NSCASmalltalk =					"VLK_50_NSCASmalltalk";
	NSCASpeech =					"VLK_50_NSCASpeech";
	NSCATalk =						"VLK_50_NSCATalk";
	NovSpeech1 =					"VLK_50_NovSpeech1";
	NovSpeech2 =					"VLK_50_NovSpeech2";
	NovSpeech3 =					"VLK_50_NovSpeech3";
	NovSpeech4 =					"VLK_50_NovSpeech4";
	NovSpeech5 =					"VLK_50_NovSpeech5";
	NovSpeech6 =					"VLK_50_NovSpeech6";
	NovSpeech7 =					"VLK_50_NovSpeech7";
	OutOfMyWay =					"VLK_50_OutOfMyWay";
	PutYourWeaponAway =				"VLK_50_PutYourWeaponAway";
	RTDefault =						"VLK_50_RTDefault";
	RTListen =						"VLK_50_RTListen";
	RTPickOre =						"VLK_50_RTPickOre";
	RTPlayDice =					"VLK_50_RTPlayDice";
	RTRepairHut	=					"VLK_50_RTRepairHut";
	RecognizeDisguise =				"VLK_50_RecognizeDisguise";
	RemoveDisguise =				"VLK_50_RemoveDisguise";
	Snore =							"VLK_50_Snore";
	StopSpellcasting =				"VLK_50_StopSpellcasting";
	StopThief =						"VLK_50_StopThief";
	Thanks =						"VLK_50_Thanks";
	ThereHeIs =						"VLK_50_ThereHeIs";
	ThisSpellIsDangerous =			"VLK_50_ThisSpellIsDangerous";
	TooClose =						"VLK_50_TooClose";
	Uuuf =							"VLK_50_Uuuf";
	VlkSpeech1 =					"VLK_50_VlkSpeech1";
	VlkSpeech2 =					"VLK_50_VlkSpeech2";
	VlkSpeech3 =					"VLK_50_VlkSpeech3";
	WannaBrawl =					"VLK_50_WannaBrawl";
	WatchYourAim =					"VLK_50_WatchYourAim";
	WhatAreYouDoing	=				"VLK_50_WhatAreYouDoing";
	WhatDoYouWant =					"VLK_50_WhatDoYouWant";
	WhereAreYouGoing =				"VLK_50_WhereAreYouGoing";
	WhoIsThisSucker	=				"VLK_50_WhoIsThisSucker";
	WiseMove =						"VLK_50_WiseMove";
	Wrstlfjx =						"VLK_50_Wrstlfjx";
	YouAreNew =						"VLK_50_YouAreNew";
	YouAreNew2 =					"VLK_50_YouAreNew2";
	YouAskedForIt =					"VLK_50_YouAskedForIt";
	YouAttackedMe =					"VLK_50_YouAttackedMe";
	YouBrazenBastard =				"VLK_50_YouBrazenBastard";
	YouGonnaDie	=					"VLK_50_YouGonnaDie";
	YouLookBad =					"VLK_50_YouLookBad";
	YouLookTired  =					"VLK_50_YouLookTired";
	YouPissedMeOff =				"VLK_50_YouPissedMeOff";
	YouPissedOffEBr	=				"VLK_50_YouPissedOffEBr";
	YouStoleFromMe =				"VLK_50_YouStoleFromMe";
	YouWasted =						"VLK_50_YouWasted";
};

INSTANCE SVM_51 (C_SVM)				// Novize (ist eigentlich SVM_130 -> Nach E3 umbauen)
{
	Aargh =							"NOV_130_Aargh";
	Awake =							"NOV_130_Awake";
	BeGone =						"NOV_130_BeGone";
	BeGoneOrSuffer =				"NOV_130_BeGoneOrSuffer";
	BehindYou =						"NOV_130_BehindYou";
	ChampHitLoser =					"NOV_130_ChampHitLoser";
	ChampHitLoser2 =				"NOV_130_ChampHitLoser2";
	ChampHitLoser3 =				"NOV_130_ChampHitLoser3";
	ChampWasHit	=					"NOV_130_ChampWasHit";
	ChampWasHit2 =					"NOV_130_ChampWasHit2";
	ChampWasHit3 =					"NOV_130_ChampWasHit3";
	CheerChamp =					"NOV_130_CheerChamp";
	CheerChamp2	=					"NOV_130_CheerChamp2";
	CheerChamp3	=					"NOV_130_CheerChamp3";
	CheerChamp4	=					"NOV_130_CheerChamp4";
	Curse =							"NOV_130_Curse";
	DefeatedYou	=					"NOV_130_DefeatedYou";
	DrunkenBastard =				"NOV_130_DrunkenBastard";
	ENDCook	=						"NOV_130_ENDCook";
	ENDDefault =					"NOV_130_ENDDefault";
	ENDEat =						"NOV_130_ENDEat";
	ENDGotoWP =						"NOV_130_ENDGotoWP";
	ENDGuard =						"NOV_130_ENDGuard";
	ENDHangAround =					"NOV_130_ENDHangAround";
	ENDPlayMusic =					"NOV_130_ENDPlayMusic";
	ENDSharpenBlade	=				"NOV_130_ENDSharpenBlade";
	ENDSleep =						"NOV_130_ENDSleep";
	ENDSmalltalk =					"NOV_130_ENDSmalltalk";
	ENDSpeech =						"NOV_130_ENDSpeech";
	ENDTalk	=						"NOV_130_ENDTalk";
	FoeAttackedEBr =				"NOV_130_FoeAttackedEBr";
	FoeKilledDigger	=				"NOV_130_FoeKilledDigger";
	FoeKilledEBr =					"NOV_130_FoeKilledEBr";
	FoeKilledMyGuild =				"NOV_130_FoeKilledMyGuild";
	FoeStoleFromEBr	=				"NOV_130_FoeStoleFromEBr";
	FoeStoleFromMyGuild	=			"NOV_130_FoeStoleFromMyGuild";
	FoundCoolItem =					"NOV_130_FoundCoolItem";
	Freeze =						"NOV_130_Freeze";
	FriendAttackedEBr =				"NOV_130_FriendAttackedEBr";
	FriendAttackedKdF =				"NOV_130_FriendAttackedKdF";
	FriendDefeatedByVlk	=			"NOV_130_FriendDefeatedByVlk";
	FriendKilledDigger =			"NOV_130_FriendKilledDigger";
	FriendKilledEBr	=				"NOV_130_FriendKilledEBr";
	FriendKilledGrd	=				"NOV_130_FriendKilledGrd";
	FriendKilledMage =				"NOV_130_FriendKilledMage";
	FriendKilledMyGuild	=			"NOV_130_FriendKilledMyGuild";
	FriendKilledOrg	=				"NOV_130_FriendKilledOrg";
	FriendKilledSectSucker =		"NOV_130_FriendKilledSectSucker";
	FriendLostInArena =				"NOV_130_FriendLostInArena";
	FriendStoleFromEBr =			"NOV_130_FriendStoleFromEBr";
	FriendWonInArena =				"NOV_130_FriendWonInArena";
	GladYouAreAlive	=				"NOV_130_GladYouAreAlive";
	GladYouWereDead	=				"NOV_130_GladYouWereDead";
	GotCoolItem	=					"NOV_130_GotCoolItem";
	GotCrapFriendly	=				"NOV_130_GotCrapFriendly";
	GotCrapUnfriendly =				"NOV_130_GotCrapUnfriendly";
	GotExcuseItem =					"NOV_130_GotExcuseItem";
	Haahaa =						"NOV_130_Haahaa";
	HandsOff =						"NOV_130_HandsOff";
	Harhar =						"NOV_130_Harhar";
	HoldHim	=						"NOV_130_HoldHim";
	ISaidPutYourWeaponAway =		"NOV_130_ISaidPutYourWeaponAway";
	ISaidStopSpellcasting =			"NOV_130_ISaidStopSpellcasting";
	Laalalaa =						"NOV_130_Laalalaa";
	LeaveMeAlone =					"NOV_130_LeaveMeAlone";
	LetMePass =						"NOV_130_LetMePass";
	MagicMakesMeNervous	=			"NOV_130_MagicMakesMeNervous";
	NSCACook =						"NOV_130_NSCACook";
	NSCADefault	=					"NOV_130_NSCADefault";
	NSCAEat	=						"NOV_130_NSCAEat";
	NSCAGotoWP =					"NOV_130_NSCAGotoWP";
	NSCAGuard =						"NOV_130_NSCAGuard";
	NSCAHangAround =				"NOV_130_NSCAHangAround";
	NSCAPlayDice =					"NOV_130_NSCAPlayDice";
	NSCAPlayMusic =					"NOV_130_NSCAPlayMusic";
	NSCARepairHut =					"NOV_130_NSCARepairHut";
	NSCASharpenBlade =				"NOV_130_NSCASharpenBlade";
	NSCASleep =						"NOV_130_NSCASleep";
	NSCASmalltalk =					"NOV_130_NSCASmalltalk";
	NSCASpeech =					"NOV_130_NSCASpeech";
	NSCATalk =						"NOV_130_NSCATalk";
	NovSpeech1 =					"NOV_130_NovSpeech1";
	NovSpeech2 =					"NOV_130_NovSpeech2";
	NovSpeech3 =					"NOV_130_NovSpeech3";
	NovSpeech4 =					"NOV_130_NovSpeech4";
	NovSpeech5 =					"NOV_130_NovSpeech5";
	NovSpeech6 =					"NOV_130_NovSpeech6";
	NovSpeech7 =					"NOV_130_NovSpeech7";
	OutOfMyWay =					"NOV_130_OutOfMyWay";
	PutYourWeaponAway =				"NOV_130_PutYourWeaponAway";
	RTDefault =						"NOV_130_RTDefault";
	RTListen =						"NOV_130_RTListen";
	RTPickOre =						"NOV_130_RTPickOre";
	RTPlayDice =					"NOV_130_RTPlayDice";
	RTRepairHut	=					"NOV_130_RTRepairHut";
	RecognizeDisguise =				"NOV_130_RecognizeDisguise";
	RemoveDisguise =				"NOV_130_RemoveDisguise";
	Snore =							"NOV_130_Snore";
	StopSpellcasting =				"NOV_130_StopSpellcasting";
	StopThief =						"NOV_130_StopThief";
	Thanks =						"NOV_130_Thanks";
	ThereHeIs =						"NOV_130_ThereHeIs";
	ThisSpellIsDangerous =			"NOV_130_ThisSpellIsDangerous";
	TooClose =						"NOV_130_TooClose";
	Uuuf =							"NOV_130_Uuuf";
	VlkSpeech1 =					"NOV_130_VlkSpeech1";
	VlkSpeech2 =					"NOV_130_VlkSpeech2";
	VlkSpeech3 =					"NOV_130_VlkSpeech3";
	WannaBrawl =					"NOV_130_WannaBrawl";
	WatchYourAim =					"NOV_130_WatchYourAim";
	WhatAreYouDoing	=				"NOV_130_WhatAreYouDoing";
	WhatDoYouWant =					"NOV_130_WhatDoYouWant";
	WhereAreYouGoing =				"NOV_130_WhereAreYouGoing";
	WhoIsThisSucker	=				"NOV_130_WhoIsThisSucker";
	WiseMove =						"NOV_130_WiseMove";
	Wrstlfjx =						"NOV_130_Wrstlfjx";
	YouAreNew =						"NOV_130_YouAreNew";
	YouAreNew2 =					"NOV_130_YouAreNew2";
	YouAskedForIt =					"NOV_130_YouAskedForIt";
	YouAttackedMe =					"NOV_130_YouAttackedMe";
	YouBrazenBastard =				"NOV_130_YouBrazenBastard";
	YouGonnaDie	=					"NOV_130_YouGonnaDie";
	YouLookBad =					"NOV_130_YouLookBad";
	YouLookTired  =					"NOV_130_YouLookTired";
	YouPissedMeOff =				"NOV_130_YouPissedMeOff";
	YouPissedOffEBr	=				"NOV_130_YouPissedOffEBr";
	YouStoleFromMe =				"NOV_130_YouStoleFromMe";
	YouWasted =						"NOV_130_YouWasted";
};

// Dies	ist	die	aktuelle Anzahl	der	SVMs
// Wird	hier eine falsche Anzahl angegeben,	kann es	sein,
// dass	einige SVMs	nicht richtig oder gar nicht initilisiert werde
CONST INT SVM_MODULES =	52;

